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981. Machine Design/Industrial Engineering - in Player Features and Ideas Discussion [original thread]
Improvements to production seem to be limited to two areas: Reduced costs and increased speed. Increased speed only benefits the larger producers. Over the years I've made maybe 200 billion on industry, and increased speed would be of little use ...
- by Vincent Athena - at 2014.12.17 17:47:49
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982. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
Well, I never used them. For much of my industry, they would not have helped, so there was no reason to. For the rest, it seemed to be a high complexity task for a chance at a small gain, and not worth the effort. I could get more gain by spending...
- by Vincent Athena - at 2014.12.17 15:11:40
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983. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Ive been tripped up by the similarity of the notepad icon and the journal icon. Both are rectangles with a tilted pen. Maybe tilt the rectangle of the notepad?
- by Vincent Athena - at 2014.12.17 14:12:51
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984. Unplayable - in Macintosh [original thread]
Something became broken with the Rhea release. Bug report it.
- by Vincent Athena - at 2014.12.17 13:50:11
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985. Repeated freezing - in Macintosh [original thread]
Looking at the posts in here is appears many are getting various freezing issues. There has been a big uptick in this issue with the Rhea release. No one has found a good fix. You have done most of the things people try. The only thing left is t...
- by Vincent Athena - at 2014.12.17 13:47:37
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986. Green Nubula and pulsating stars - in EVE General Discussion [original thread]
When I first saw the din -- bright thing I thought it was part of the new star. Then I noticed every star in the game does it. Its part of the game, and has nothing to do with the new star.
- by Vincent Athena - at 2014.12.16 15:08:40
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987. How its possible??? - in EVE General Discussion [original thread]
Lucrii Dei wrote: You need to understand that the only way to guarantee you will be inside the 0KM 'bubble' of a station is to make a bookmark at 0KM and in future warp to that bookmark instead of warping to the station via overview. When you ...
- by Vincent Athena - at 2014.12.13 15:31:56
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988. Performance Issues in Rhea - in Macintosh [original thread]
Everyone with graphics speed issues: Try turning off window blur.
- by Vincent Athena - at 2014.12.13 00:05:20
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989. General PvP Survey - in EVE General Discussion [original thread]
First, I am going to assume you are restricting this to space combat PvP and not the half dozen other forms of PvP in this game. 1) No. 2) I have done it, and learned my preference. 3) N/A 4) Adrenaline leaves me feeling sick. 5) In eve there is ...
- by Vincent Athena - at 2014.12.12 17:05:26
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990. Rhea, Physically Based Rendering (PBR), DirectX 11 - in Macintosh [original thread]
CCP Snorlax wrote: The physically based rendering is used in DX9 as well as DX11 - it-¦s not a DX11 specific feature. You will not miss out on it, no worries. Not really, I am missing out. According to what I saw on the o7 show, we really don...
- by Vincent Athena - at 2014.12.12 00:45:48
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991. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
Arthur Aihaken wrote: CCP Mankiller, caught your interview on o7. With the before and after screenshots I posted I was using the Medium shader settings for both as my particular graphics card doesn't support the High option. So it's a fair comp...
- by Vincent Athena - at 2014.12.12 00:39:04
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992. Announcement:Rhea Macintosh Issues - in Macintosh [original thread]
Aya Hikage wrote: Deleted my library and can log in now. I've noticed that when you click a window and drag it, your cursor moves faster than the window, if that makes any sense. In other words, you click a window to move it up, and your mouse...
- by Vincent Athena - at 2014.12.11 17:34:40
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993. Announcement:Rhea Macintosh Issues - in Macintosh [original thread]
I am having very poor performance. Before Rhea I could run three clients and get reasonable fps with medium settings. Now, even on low, the fps is about half (15 vs 30) of what it was. Sitting outside a station the fps drops to as low as 2. Yes, t...
- by Vincent Athena - at 2014.12.11 16:18:49
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994. Announcement:Rhea Macintosh Issues - in Macintosh [original thread]
Tahnil wrote: Ian Blackbird wrote: The Multiboxing-Client-Quit-Freeze-Bug is still there. GǪ Workaround: Prevent the other EVE Client from getting focus after quitting the first one (for example by bringing some other App to front before q...
- by Vincent Athena - at 2014.12.09 19:55:57
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995. Rhea - in EVE General Discussion [original thread]
Saturday Beerun wrote: Pleistarchus Shikkoken wrote: Saturday Beerun wrote: Would love to post opinions in the "relevant thread",unfortunately its down.Unreadable and unpostable.Haha.Rhea ui is nasty eye hurting.I cant deal with the trans...
- by Vincent Athena - at 2014.12.09 18:17:54
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996. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
I saw nothing about impacts to FPS. What about FPS?
- by Vincent Athena - at 2014.12.08 16:22:04
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997. [Oh My] I hope nobody at CCP is about to get fired - in EVE General Discussion [original thread]
Please stop doing Drop.
- by Vincent Athena - at 2014.12.06 00:11:52
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998. whats the nicest thing another player has done for you - in EVE General Discussion [original thread]
Recovered and returned the remains of a ganked hulk and orca to me.
- by Vincent Athena - at 2014.12.06 00:09:30
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999. A few questions about the game, need answers from experience people - in EVE General Discussion [original thread]
One thing I have found helps, is when one of these "odd" things happen, get on one of the fitting tools, like EFT or PYFA, and try and make a fitting for the ship that got you. That is, one that seems to have the speed, range, tracking, dps, and s...
- by Vincent Athena - at 2014.12.06 00:03:29
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1000. T1 manufacturing not worth doing? - in Science and Industry [original thread]
What are you using for the cost basis for your minerals? People who make a profit on T1 get their minerals at lower that normal prices. They set buy orders away from trade hubs that are a little low, and await a market drop that uncovers their or...
- by Vincent Athena - at 2014.12.05 21:03:40
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